Hands-on Rust: From Flappy Dragon to Flappy Bonus

In association with PragProg, I've published an article on Medium explaining the steps required to extend Flappy Dragon into the Flappy Bonus game found in the book's source code.

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Interview with the Pragmatic Hero's Journey

Tammy & Tim from The Pragmatic Hero's Journey podcast interviewed me.

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I received my author copies from PragProg. Receiving my physical copies was an emotional and awesome experience. Mel recorded the unboxing for me.

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Hands-on Rust is now in print. This page tells you a bit about the book, and the places from which you can buy it. If you know what a variable and a loop are, Hands-on Rust has everything else you need to make learning Rust an enjoyable experience.

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For your convenience, the Hands-on Rust source code is now on GitHub.

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RoguelikeDev does the Complete Roguelike Tutorial

Reddit's r/roguelikedev are running the annual "make a roguelike" event again this year. This is the tutorial that led me down the road to Hands-on Rust, I wholeheartedly recommend it.

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Pre-ordering Hands-on Rust

As release approaches, there's a few ways to pre-order Hands-on Rust around the world.

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50% Off Sale through May 6, 2021

Hands-on Rust is 50% off right now with the coupon "FirstImpressions2021".

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Rust Linz Meetup, 4/22/2021 17:30 GMT+2

I'll be speaking at the Rust Linz Meetup today. You can find links and the source code for my talk in here.

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Bracket-lib - Version 0.8.2 Updates

Parts of bracket-lib have been updated to 0.8.2/3. Path-finding, field-of-view are faster and more accurate, and the random number generator has been updated. No API updates should be necessary.

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