I love it when people make cool things with the knowledge gained from Hands-On Rust, or find clever uses for bracket-lib. This page serves as a showcase of things people have made. If you’ve made something cool, I’d love to hear from you - and add you to the showcase.
Shotcaller
Shotcaller is an RTS / MOBA game with multiple frontends: ASCII-rendered or tiles-rendered. It uses bracket-lib for rendering. You can find it on Github
Happy #screenshotsaturday everyone! 🤗
— Erlend Sogge Heggen (@erlend_sh) January 23, 2021
The opposing sides of #shotcallergame are stuck in a bit of a stalemate at the moment, but in the next few days we'll have completed our 10 initial Leaders; enough for 5 unique ones on each side.#opensource #RustLang #gamedev #mobagame pic.twitter.com/jOWldGhW9E
Tetris
Kjetil Fosse posted a Twitter link to a bracket-lib based Tetris game they created after finishing the Flappy Dragon chapter of Hands-On Rust.
thanks @herberticus for a great book so far. I completed the flappy dragon game. Made Tetris in bracket-lib after that, was a great learning experience. Will continue with the book next :) #rustlang #rustlang_gamedev pic.twitter.com/XgFsz9orVF
— Kjetil Fosse (@fossegutten) January 13, 2021